Canvas-based Javascript world gen and simulation
About Me
Github Repo
Generation
Simulation
Seed (Between 1 and 65536)
Scale -
100
# of octaves -
3
Lacunarity -
3
Persistence -
0.4
Generate
Add Random Colony
Add Random Pathing Unit
Render Full Map
Output map in console
Test button
Start/Resume game loop
Suspend game loop
+1 manual tick
Current state:
STOPPED
Ticks passed:
0
Game ticks passed:
0
Show/hide log
Looking at: X:
0
Y:
0
Tile info (click on map to see, arrow keys to navigate, shift+arrow to navigate 10 blocks)
X
0
Y
0
Type
Ocean
Altitude
-2000
m
Passable?
Settlement?